![]() ![]() The combat uses a “Multi-Line Linear Motion Battle System” which allow players to control one character while an efficient AI takes control of the rest of the party. The game also offers both English or Japanese voice options, I personally played it on English, but I have to say the Japanese ones are particularly well done where each voice fits the character and doesn’t sound out of place in the slightest. This coupled with the e xcellent voice work helps enhance this point of gameplay even further. The skits are quick, easy, and completely optional but they add so much humor and depth to the characters that skipping even one of them feels almost criminal towards the game. This helps give players a deeper sense of fondness for the characters and elevate the characters from just being your typical NPC. The party’s skits help break down each members complex characterizations in small bite-sized chunks and within these discussions much of how the story development affect the characters will be brought up through the skits as well. Everyone was written in such a compelling manner and each characters motivation supplemented their respective backstory very well which ties in nicely with Colette and her quest to regenerate the world. Follow us on Twitter Follow and Tweet us Tweet to from the story, Tales of Symphonia greatness was also credited to its main cast of characters, and learning about them once more and seeing them again in full Remastered glory was an absolute delight.
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